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Monday, February 27, 2012

"Noisy Hacking"

Been working on my noisy project for quite some time, we've have some revisions to the project so I have been able to tweek my hack here and there. I have managed to strategically place my noisy circuit onto my Nintendo GameBoy as well as add a few LED's and buttons to the device. I had a few outcomes go wrong/awry along the way. My initial hack allowed me to disengage my noisy circuit sounds with the press of a button while turning on and off an LED but the LED kept burning out and "short circuiting". I ended up applying an LED to the Game Boy (RED) and it's current Green LED to acknowledge the power was on. Then routed some wires through the device to hold the noisy circuit in place. My plan was to take the Game out of the Game Boy and use it more as a musical device, pressing buttons and touching the touch points as additional sounds to which the Game in the Game Boy was already producing and playing. I had quite a bit of fun with the project but I do wish I had gone deeper into the toy itself... It seemed fragile and to some degree, I did not want to compromise my project by breaking the device totally. I did cut through the "shell" of the device to acquire placement of the noisy circuit and glued a few additional pieces here and there to keep it aesthetically pleasing. Overall I was pleased with the turnout but do wish my initial hack would have stopped throwing the LED.

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